Today's software is woefully lacking in its ability to harness the capabilities of modern graphics hardware. Unfortunately, the emergence of programmable shaders in the latest generation of graphic ...
Every month team at Creative Assembly debunks some common dev role myths. This month, Tamás Rábel, rendering technical director at Creative Assembly looks into the magic of graphics programming. In my ...
A hands-on introduction to parallel programming and optimizations for 1000+ core GPU processors, their architecture, the CUDA programming model, and performance analysis. Students implement various ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results