Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
ACM, the Association for Computing Machinery, today named Patrick M. (Pat) Hanrahan and Edwin E. (Ed) Catmull recipients of the 2019 ACM A.M. Turing Award for fundamental contributions to 3-D computer ...
The V&A’s collection of digital art contains many examples of works that used or developed innovative computer animation ...
This past weekend, you relived the wonder of Jurassic Park and remembered the first time you saw convincing CG effects on screen. But Jurassic Park built on a long legacy of computer innovation, more ...
Scientists and computer gamers alike could benefit from a new method for creating soft, realistic shadows in computer-generated images. COLUMBUS, Ohio -- Scientists and computer gamers alike could ...
From Hogwarts’s sorting hat to Buzz Lightyear’s spacesuit, Theodore Kim ’01 has helped bring iconic creations to life on the big screen. A former computer science undergraduate and postdoctoral ...
The workflow and software pipelines that have come to define Animated and Visual Effects (photoreal) feature production are traditionally divergent, but as virtual production sweeps the film industry, ...
As the annual gathering for building community and expanding connections in the computer graphics industry, SIGGRAPH 2026 will unite passionate technical and creative minds looking to advance ...