If there's a system seller for the Nintendo Switch, it would be The Legend of Zelda: Breath of the Wild, which we're now hearing more details on. During an interview with Eurogamer, veteran designer ...
NVIDIA is announcing via their blog that the PhysX physics simulation engine is finally going open source. According to the company, they are doing this because “physics simulation — long key to ...
Picture this: you’re standing in front of a pile of glistening avocados at a grocery store. You snatch one up, put it in your cart, and wheel off dreaming of nachos and guacamole — a completely ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. AAA games focus on impressive physics for player enjoyment and ...
Simulating physics is central to robotics: before a robot ever moves in the real world, much of its learning, testing, and control happens in a virtual environment. But traditional simulators often ...
Video game physics are something that we often take for granted. If you make your avatar jump, you expect it to come down and not go shooting off into space. Although, if you have played Skyrim long ...
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