Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.