Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
Unity suggests that game distributors like Xbox, PlayStation, and Nintendo may have to pay its new runtime fees on behalf of developers. The Unity FAQ attempts to clarify various concerns about the ...
The key difference is that the end product of Photoshop or Maya is a standalone piece of media. While game engines are the heart of any game built using them. So when you sell a licensed copy, you're ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...