We're seeing excitement build up from the Vulkan API release 1.4.340, with a new extension that should eventually improve ...
Windows games have mostly been defined by DirectX 12 tools, but a competitive API is coming to PCs running on Intel chips. Intel is releasing graphics drivers that support the Vulkan 1.0 API for chips ...
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Vulkan vs DX12 Red Dead Redemption 2 PC performance analysis with 2070 Super & RX 5700 XT
If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this video, we see which performs best when using a rtx 2070 Super and rx 5700 ...
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The Last of Us Part 1 - DirectX 12 vs Vulkan
The Last of Us Part I pc : api Vulkan(MOD) vs DirectX 12 rtx 4090 + i9 13900K + 32GB ram - 0:00 rtx 2060 + i5 10400F + 16GB ram - 2:40 System 1: Windows 11 Core i9-13900K asus rog Strix Z790-E Gaming ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Psst: the games you play might not look as good (or run as smoothly) as they could. In many cases, the overhead from graphics standards gets in the way -- Apple went so far as to develop its own ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
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