A former Sinclair employee explains why the company behind the iconic ZX Spectrum refused to understand its importance to a generation of gamers. Luke Westaway is a senior editor at CNET and writer/ ...
There have been many significant days in the history of the UK games industry, but the launch of the Sinclair ZX Spectrum was arguably the first of them. I went to meet two people that helped make it ...
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This column was contributed by Philip and Andrew ...
It can be really hard to warm up to coding in Assembly. But this tutorial looks to make it understandable and (almost) easy. It focuses on programming a game for the ZX Spectrum. But you won’t need ...
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