Callbacks are references to executable code that higher levels of software pass into a function. These callbacks have the ability to greatly increase the portability and reuse of embedded software, ...
Welcome to part three of “Interrupts: The Good, the Bad, and the Ugly”. We’ve already professed our love for interrupts, showing how they are useful for solving multiple common microcontroller tasks ...
What’s the biggest difference between writing code for your big computer and a microcontroller? OK, the memory and limited resources, sure. But we were thinking more about the need to directly ...
Performance is a topic that never strays far from the mind of most embedded systems developers. However, relatively speaking, many of us have it easy. We develop soft real-time systems in which a few ...
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