Here at Rust Academy you will learn ALL about Rust and how to not only survive, but thrive! I make easy to follow tutorials ...
Constraint-based sketcher extension for Blender that allows to create precise 2d shapes by defining a set of geometric constraints like tangent, distance, angle, equal and more. Sketches stay editable ...
Autodetection of what needs to be baked by connected inputs Manual selection for texture channels bake almost all Principled BSDF (and more) inputs (Color, Metallic, Roughness, etc.) to image textures ...