Steam, owned by US video game company Valve, is the largest digital storefront for PC games. It’s also the closest thing to a ...
With AI helping tackle these time-consuming processes, teams can iterate on core gameplay loops more rapidly and with greater ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Adobe Animate is being shuttered in March, and creators are fuming.
New data suggests that game developers are still prioritizing projects geared toward PC and PlayStation 5 over Xbox Series ...
After several hours of silence from developer Seed Sparkle Lab, it finally took to the game's Discord server to say that it definitely isn't responsible, promise. "We have recently noticed a large ...
“Highguard” maker Wildlight Entertainment has laid off multiple members of its staff less than a month after the release of ...
Dalton Cooper is the Managing Editor of GameRant. Dalton has been writing about video games professionally since 2011. Having written thousands of game reviews and articles over the course of his ...
As ballooning costs and longer production cycles strain major publishers, smaller teams are finding room to grow — and meaning in the creative freedom.
Remedy Entertainment has spoken out to defend its publishing deal for Alan Wake 2, which saw the game launch on PC exclusively via the Epic Games Store. More than two years later, there's still no ...
Fable is back, and back in a big way. Microsoft's reboot of Lionhead's much-loved fantasy role-playing series has had its moment in the Xbox Developer Direct showcase, leaving fans with plenty to chew ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...