A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Epic dishes out a fresh toolkit stuffed with visual wizardry. Epic has lobbed Unreal Engine 5.7 at developers, and the thing ...
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Car paint layers, oiled leather, sweaty skin, the expectation is that they will all behave convincingly in UE 5.7 without ...
Chinese developer miHoYo, known for creating popular games like Genshin Impact and Zenless Zone Zero, is venturing into new ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
CANNES, France — As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
"With Kingmakers, we set to push the Unreal Engine 4 codebase to its absolute limits, while still providing true 60 FPS to midrange PCs, without the need for fake frames," the update reads. "We are an ...
Modifier to snap character feet to ground. I use it for turn-in-place animation like this. Open Skeletal Mesh used in animation you need to modify. For both legs, add tip sockets: attached to foot ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...