+ +## My contributions + +[![CommitsStats](https://github-readme-stats.vercel.app/api?username=Macrohard0001&include_all_commits=true&show_icons=true&count_private ...
3D rendering—the process of converting three-dimensional models into two-dimensional images—is a foundational technology in computer graphics, widely used across gaming, film, virtual reality, and ...
VeriSilicon (688521.SH) today announced the launch of GCNano3DVG, a new ultra-low power graphics processing unit (GPU) IP designed specifically for wearable and other compact, battery-powered devices ...
Pre-rendering ensures simplicity, security, and better SEO. Server-side rendering supports dynamic content but requires more resources. Overusing client-side rendering risks SEO and content visibility ...
Apple's WWDC unveiled OctaneX on iPad Pro, powered by the Render Network's decentralized GPU power. OctaneX offers Hollywood-grade CGI capabilities, revolutionizing digital content creation for ...
In a significant stride towards advancing Python-based conversational AI development, the Quarkle development team recently unveiled “PriomptiPy,” a Python implementation of Cursor’s innovative ...
PyShader is a basic shader template designed to integrate GLSL (OpenGL Shading Language) with Pygame. This template provides a simple yet comprehensive example of how to render basic shapes using ...
Abstract: We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering ...
Abstract: We describe OpenGL multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalable graphics ...