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ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Sep 21, 2005 · Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”. New games The team was quite busy working on new engines and enhancing existing ones. The list of supported …
ScummVM 2.9.1 “Slappin da BASS” is here! - ScummVM :: Forums
Mar 31, 2015 · Get ready to jam and slap da BASS! Yes, it is this time of the year again! Please welcome the first ScummVM release of the year: ScummVM 2.9.1. This maintenance release mainly …
*sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled …
Mar 2, 2007 · EDIT: Updates as of February 2021: An individual named Myles Johnston has created a fork of ScummVM he calls ScummVMx which (currently for SCI games only) allows replacing art …
Scummvm.ini options for Ultima VI? - ScummVM :: Forums
Jan 26, 2021 · Some options relating to resolution and scaling no longer follow the Nuvie settings, but rather use the ScummVM systems. As for skip_intro, I checked, and it turned out to have been …
Better Music for GM ScummVM (and DOSBox) games
Feb 8, 2018 · I have only recently started experimenting with various SF2 midi sound fonts in ScummVM and DOSBox. I entirely agree with your assessment of Timbres of Heaven and similar fonts which …
Roland MT-32 - The Ultimate Tutorial - ScummVM :: Forums
Sep 17, 2006 · ScummVM has all of this integrated (apart from ROM files for example), whereas with DOSBox you need to manually install these to your system. And finally you can purchase a USB to …
General Discussion - ScummVM :: Forums
Jul 2, 2025 · General Discussion Moderator: ScummVM Team Forum rules 3272 topics Page 1 of 66 1 2 3 4 5 … 66 Next
The all new and improved Ultima Trilogy - ScummVM :: Forums
Nov 4, 2005 · With the inclusion into ScummVM, the game also receives several improvements, such as multiple savegame slots and configurable keybindings. It even adds in a small secret area that only …
Favourite shader? - ScummVM :: Forums
Mar 11, 2023 · But I honestly can't tell if ScummVM has something similar on by default, because the games look pretty damn perfect in full-screen (ratio corrected) even without one. Or I'm guessing the …